Why do people watch others play video games? An empirical study on the motivations of Twitch users
Testing men's hormone responses to playing League of Legends: No changes in testosterone, cortisol, DHEA or androstenedione but decreases in aldosterone
Investigating relationships between video gaming, spectating esports, and gambling
Social motivations of live-streaming viewer engagement on Twitch
Esports: The Chess of the 21st Century
The Color-Word Stroop Task Does Not Differentiate Cognitive Inhibition Ability Among Esports Gamers of Varying Expertise
Unfair play? Video games as exploitative monetized services: An examination of game patents from a consumer protection perspective
Antecedents of esports gameplay intention: Genre as a moderator
Let the Body'n'Brain Games Begin: Toward Innovative Training Approaches in eSports Athletes
Social Atmospherics, Affective Response, and Behavioral Intention Associated With Esports Events
Setting the scientific stage for esports psychology: a systematic review
Stress and Coping in Esports and the Influence of Mental Toughness
Impact of HEXACO Personality Factors on Consumer Video Game Engagement: A Study on eSports
Psychological and physiological stress in non-competitive and competitive esports settings: A systematic review
Physiological and cognitive functions following a discrete session of competitive esports gaming
The association between personality traits and eSports performance
Delineating adaptive esports involvement from maladaptive gaming: A self-regulation perspective
Life After Esports: A Grand Field Challenge
Career as a Professional Gamer: Gaming Motives as Predictors of Career Plans to Become a Professional Esport Player
GamCog: A measurement instrument for miscognitions related to gamblification, gambling, and video gaming.
Esports matrix: Structuring the esports research agenda
Perception of Hong Kong Teenagers and Young Adults on Esports Participation: A Qualitative Study Using Theory of Planned Behavior
“Because I'm Bad at the Game!” A Microanalytic Study of Self Regulated Learning in League of Legends
The structural characteristics of esports gaming and their behavioral implications for high engagement: A competition perspective and a cross-cultural examination
Adaptive Esports for People With Spinal Cord Injury: New Frontiers for Inclusion in Mainstream Sports Performance
Social Support, Self-Regulation, and Psychological Skill Use in E-Athletes
Editorial: Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives
The Pros and Cons of Online Competitive Gaming: An Evidence-Based Approach to Assessing Young Players' Well-Being
The effect of expertise, training and neurostimulation on sensory-motor skill in esports
Physical Activity Levels of Adult Virtual Football Players
Shocking advantage! Improving digital game performance using non-invasive brain stimulation
Sustaining eSports Industry and Regulatory Focus: Empirical Evidence From Chinese Universities
A milestone in the era of esports: The Olympics through the lens of virtual reality
The Impact of eSports Industry Knowledge Alliances on Innovation Performance: A Mediation Model Based on Knowledge Sharing
The impact of eSports and online video gaming on lifestyle behaviours in youth: A systematic review
Examining the Impact of School Esports Program Participation on Student Health and Psychological Development
Impact of victory and defeat on the perceived stress and autonomic regulation of professional eSports athletes
Disordered gaming in esports: Comparing professional and non-professional gamers
Why do women watch esports? A social role perspective on spectating motives and points of attachment
Examining the game-specific practice behaviors of professional and semi-professional esports players: A 52-week longitudinal study
Investigating gaming disorder and individual differences in gaming motives among professional and non-professional gamers: An empirical study
Analyzing the changes in the psychological profile of professional League of Legends players during competition
Phenomenological Strands for Gaming Disorder and Esports Play: A Qualitative Registered Report
The Role of Emotions in Esports Performance
Esports Players Are Less Extroverted and Conscientious than Athletes
Coaching and talent development in esports: a theoretical framework and suggestions for future research
Understanding adolescent esports bettors: Are they a homogeneous group?
Gamers’ subjective Well-Being: the role of Peripheral and Core elements of eSporst Videogame Addiction
Physical and psychological factors related to player's health and performance in esports: A scoping review
Perspectives on adaptive and maladaptive involvement into esports
Bursting balloons-comparison of risk taking between extreme sports, esports, and the general public
The psychology of esports players' ELO Hell: Motivated bias in League of Legends and its impact on players' overestimation of skill
The gamer identity scale: A measure of self concept as a video gamer
Gender disparities in esports - An explanatory mixed-methods approach
Self-regulation, stress appraisal, and esport action performance
Exploring the mechanisms of target acquisition performance in esports: The role of component kinematic phases on a first person shooter motor skill.
Missed a live match? Determinants of League of Legends Champions Korea highlights viewership
What explains the next level of gaming? An experience-anticipation model for amateur esports participation
Psychological Predictors of Long-term Esports Success: A Registered Report
Promoting mental health in esports
Cognitive decline with pupil constriction independent of subjective fatigue during prolonged esports across player expertise levels
The influence of acute sprint exercise on cognition, gaming performance, and cortical hemodynamics in esports players and age-matched controls
Burnout, resilience, and coping among esports players: A network analysis approach
Key structure and processes in esports teams: a systematic review
Reappraisal and mindset interventions on pressurised esport performance
Would you be willing to purchase virtual gifts during esports live streams? Streamer characteristics and cultural traits
Conceptualization and validation of the TILT questionnaire: relationship with IGD and life satisfaction
Prediction of esports competition outcomes using EEG data from expert players
Sexism in esports: How male and female players evaluate each others' performance and agency
Playing for keeps or just playing with emotion? Studying tilt and emotion regulation in video games
Bidirectional relationships between desire thinking and gambling disorder tendency: Insights from a longitudinal study of Esports gamblers
Devoted or addicted?Modeling gaming addiction in eSports
Game over too soon: early specialization and short careers in esports
Predicting the onset of acute performance decline in esports
Gaming through the pain: psychological flow and self-efficacy amid musculoskeletal challenges in eSports
A model on leader-member exchange, psychological empowerment and teamwork in esports teams
The Psychology of Tilt: Understanding Tilt and Coping Strategies in Video Games
Craving and attentional bias in gaming: Comparing esports, casual, and high-risk gamers using eye-tracking
The aiming advantages in experienced first-person shooter gamers: Evidence from eye movement patterns
Modeling visually-guided aim-and-shoot behavior in first-person shooters
Enhanced visual attention-based sensorimotor control abilities in long-term first person shooter game players: A gray matter comparison study on different video games
Game over: Unraveling the prevalence and associations between bruxism, TMD and psychosocial factors in the Esports arena
Biofeedback training can enhance esports players’ shooting performance in an aiming task: focusing on cortical activity and gaze movement
The quantification of the gaming experience: Self-tracking practices and game metrics among casual players, esports players, and streamers
Task context and player expertise modulate arm EMG linked to win-loss outcomes in esports
Will esports result in a higher prevalence of problematic gaming? A review of the global situation
The mediating effect of motivations between psychiatric distress and gaming disorder among esport gamers and recreational gamers
Are esports bettors a new generation of harmed gamblers? A comparison with sports bettors on gambling involvement, problems, and harm
Between two worlds: Exploring esports betting in relation to problem gambling, gaming, and mental health problems
Skin gambling predicts problematic gambling amongst adolescents when controlling for monetary gambling
The Moderating Role of Coping Mechanisms and Being an e-Sport Player Between Psychiatric Symptoms and Gaming Disorder: Online Survey
Safer esports for players, spectators, and bettors: Issues, challenges, and policy recommendations
A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviors
Gaming disorder: A summary of its characteristics and aetiology
Role models in gaming: Wishful identification and maladaptive daydreaming mediate the association between desire for fame and game engagement
Personality, motivations, and gaming disorder symptoms: A large-scale comparative study of esports players, highly engaged gamers, and recreational players.
From healthy play to gaming disorder: Psychological profiles from emotional regulation and motivational factors